| Beschreibung | 4x4 Traction System 2.1 - better traction, automatic 4WD and diff locks for every tractor, base game and mods, without editing any file.
SIMPLE mode (default): tractors, wheel loaders and telehandlers only, automatic 4WD that engages when the wheels slip or an implement is lowered, no speed limit. Install and play.
REALISTIC mode (window Left Alt + J > Settings): factory 4WD modes per brand, real speed limits, and every drivable vehicle (except trains, boats and motorbikes):
Each vehicle is recognised by its type and its real driveline:
- Tractors: selectable 4WD with manual, semi-automatic, automatic and Fendt smart modes, brand calibration, GPS traction prediction, CTIS / tyre pressure
- Articulated and 4-track tractors (Steiger, 9R/9RX, Quadtrac...), wheel loaders and telehandlers: permanent 4WD with diff locks
- Trucks: 6x4 with inter-axle diff (open, lockable) and cross-axle locks; AWD trucks with selectable front drive; 4x2 with rear diff lock
- Cars, pickups, UTV: part-time 4WD you can engage on the move
- Combines and self-propelled machines: powered rear axle on demand (the front axle is the main drive)
- Engaging, locking and speed limits per vehicle type, as on the real machines
- Unlisted tractors get their mode from the transmission (CVT / full powershift = automatic, partial powershift = semi-automatic, manual = manual)
New 4x4 window (Left Alt + J): driveline state with a top-view diagram, 4WD, centre / inter-axle and front / rear locks with the mouse, mode per vehicle, tyre pressure, telemetry and all settings. Only two cab keys remain: Ctrl+J (4WD) and Ctrl+K (diff locks).
Made for the Zasty Chalk ecosystem (Zasty HUD, Hyper Realistic Maintenance 2, Hydraulic Suspension System, Real Powertrain, Soil Draft Physics) and works on its own. Multiplayer supported.
Enjoying the mod? A rating helps a lot - and tell me in the comments what you'd like to see next.
Changelog 2.1.0.1
- Full Spanish translation (ES and EA): 4x4 window, settings, messages and description |