| Beschreibung |
RGC Productions
Changelog 1.0.0.5:
- The mod no longer changes the game's own products: removed the 67 base fill types it redefined (bread, butter, cheese, boards, barrels, clothes...). Every factory spawns the game's pallets again. Pallets already in the savegame are kept.
- Removed config/fruitTypes.xml: it registered again every base crop, the machine categories (headers, seeders...) and the harvester / mower conversions, including types that do not exist in FS25. Crops are left to the game and the map.
- Product categories only list the mod's own products.
- Removed 4 pallets that were registered twice (barrel, boards, planks and wood beam).
- Coal is now a bulk type like the other materials (isBulkType).
- Removed src/HeapLoadTrigger.lua (it was never loaded).
Changelog 1.0.0.4:
- Fixed "Unknown entity id ... setRotation/setScale" error spam (OilPump.lua) after selling or moving an Oil Pump Station.
- Oil pumps now use their own placeable animation: removed with the station, client-only, and only move while production is running (smooth start/stop).
- All hardcoded texts moved to l10n files. Added Spanish translation.
- The coal processor (dirt to coal) now has its own name instead of repeating "Coking Production".
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