<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="MB_Felge1.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="3" filename="../textures/FelgeMBtrac_specular.dds"/>
    <File fileId="2" filename="../textures/default_normal.dds"/>
  </Files>


  <Materials>
    <Material name="HubMat" materialId="5" diffuseColor="0.8 0.8 0.8 1" specularColor="0.6 1 0" alphaBlending="true" customShaderId="4">
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="Rim" materialId="6" diffuseColor="0.8 0.8 0.8 1" alphaBlending="true" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.82 0.843 0.108"/>
    </Material>
    <Material name="Screws" materialId="7" diffuseColor="0.8 0.8 0.8 1" alphaBlending="true" customShaderId="4">
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.7 0.7 0.7"/>
    </Material>
    <Material name="Screws" materialId="8" diffuseColor="0.8 0.8 0.8 1" specularColor="0.6 1 0" alphaBlending="true" customShaderId="4">
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.7 0.7 0.7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="MB_Felge1.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Rims" nodeId="13">
      <TransformGroup name="Default" nodeId="14">
        <Shape name="RIM_Left" rotation="90 -0 0" shapeId="1" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="HubLeft" shapeId="2" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5"/>
          <Shape name="RimLeft" shapeId="3" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </Shape>
        <Shape name="RIM_Right" rotation="90 180 0" shapeId="1" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="HubLeft" shapeId="2" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
          <Shape name="RimLeft" shapeId="3" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="8"/>
        </Shape>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
