<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dual001.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="2" filename="$data/shared/wheels/rims/dual001_normal.png"/>
    <File fileId="3" filename="$data/shared/wheels/rims/dual001_vmask.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="rim_bolt_mat" materialId="5" customShaderId="4" customShaderVariation="rimDual_numberOfStatics">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.98 0.98 0.98"/>
    </Material>
    <Material name="rim_bolt_mat1" materialId="6" customShaderId="4" customShaderVariation="rimDual_numberOfStatics">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.98 0.98 0.98"/>
      <CustomParameter name="numberOfStatics" value="6"/>
    </Material>
    <Material name="rim_inner_mat" materialId="7" customShaderId="4" customShaderVariation="rimDual_numberOfStatics">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.6456 0.6456 0.6456"/>
    </Material>
    <Material name="rim_inner_mat1" materialId="8" customShaderId="4" customShaderVariation="rimDual_numberOfStatics">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.6456 0.6456 0.6456"/>
      <CustomParameter name="numberOfStatics" value="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dual001.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="_4hooks_v1_" translation="0 3.8e-05 0" clipDistance="1000" nodeId="20">
      <Shape name="left" translation="0 -3.8e-05 0" shapeId="1" clipDistance="200" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="7,5"/>
      <Shape name="right" translation="0 -3.8e-05 0" shapeId="2" clipDistance="200" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="7,5"/>
    </TransformGroup>
    <TransformGroup name="_6hooks_v1_" clipDistance="1000" nodeId="23">
      <Shape name="left" shapeId="3" clipDistance="200" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="right" shapeId="4" clipDistance="200" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
    </TransformGroup>
    <TransformGroup name="_4hooks_v2_" translation="0 3.8e-05 0" clipDistance="1000" nodeId="26">
      <Shape name="left" translation="0 -3.8e-05 0" shapeId="5" clipDistance="200" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="7,5"/>
      <Shape name="right" translation="0 -3.8e-05 0" shapeId="6" clipDistance="200" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="7,5"/>
    </TransformGroup>
    <TransformGroup name="_6hooks_v2_" clipDistance="1000" nodeId="29">
      <Shape name="left" shapeId="7" clipDistance="200" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="6,8"/>
      <Shape name="right" shapeId="8" clipDistance="200" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="6,8"/>
    </TransformGroup>
    <TransformGroup name="_noHooks_v1" translation="0 3.8e-05 0" clipDistance="1000" nodeId="32">
      <Shape name="left" translation="0 -3.8e-05 0" shapeId="9" clipDistance="200" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="7"/>
      <Shape name="right" translation="0 -3.8e-05 0" shapeId="10" clipDistance="200" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="7"/>
    </TransformGroup>
  </Scene>

</i3D>
